Kurotica Team · potion-brewing sim · 18+
Hermione’s Shop
Her best friends betrayed her and vanished with the money. The bank demands repayment. Hermione's only shot is a run-down shop in Snape's old laboratory — and a counter where she'll be selling more than just potions.
About the game
Every flask is a decision
What would you do if your best friends betrayed you and disappeared with your money? That's exactly what happened to Hermione — so she turned for help to the school where she once studied. Fortunately, Dumbledore offered her the chance to open a potion shop.
But attracting customers is no easy task. She must work hard to keep them coming back — and avoid falling victim to debt collectors from Gringotts Bank.
The shop sits in a mysterious old laboratory that once belonged to Snape himself. What secrets hide within its walls? And what will our brilliant young witch do when pushed to the edge?
Sandbox sim
Brew potions, make decisions, keep working. Every choice changes something.
Illustrations & art
Over 300 original illustrations and in-game assets.
Character growth
Help Hermione open up and attract more customers.
Gameplay
One more day behind the counter
Every day Hermione opens the shop doors hoping for a good one. Behind her looms the shadow of debts to be paid and Snape, who constantly monitors her work. To survive she needs every skill — and a fair amount of creativity.
Brew & sell
Brew potions, sell them, and pay down the debt to Gringotts.
Find recipes
Discover new potions and their effects — some with quite unexpected uses.
Pass inspections
Snape grades the shop every week and deliberately looks for flaws.
Keep customers
Give them reasons to come back and leave generous tips.
Upgrade the shop
Unlock new mechanics in the shop and your living quarters.
Plans
What comes next
We don't want to drag out development forever — here's what's already planned.
- Expanding the Snape storylineStory
- More potions with interesting effects, plus a deeper recipe-search minigameSystems
- More content within the existing work cycleContent
- After-hours activities: cleaning, offices, artifactsLoop
- Interactions with customers during working hoursLoop
- CutscenesArt
Gallery
Scenes from the shop
Kurotica Team
Two developers.
One big goal.
The best games — for you.
We don't have AAA-sized budgets. We're two stubborn developers running on coffee, Clip Studio, and fans who believe in us more than we do ourselves.
Your support keeps our projects alive and turns new ideas into reality. Thanks for being here <3
Play it two weeks early
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